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reference / Beyond the Overworld

Command reference: ships

Look up 52 generated syntax leaves, permission levels, mutation markers and descriptions for ships systems.

Beyond the Overworld 0.0.1-p0Java 1.21.1NeoForge

These guides describe the October 23, 2026 development version. The older download with the same version number is missing later features.

Static command reference

This is the report’s generated AdminData snapshot, not an executed transcript. Each row is an executable syntax leaf, not a root command. Level 0 adds no numeric operator requirement in that snapshot, while 2 is administrative. Level 0 still respects ownership, held-item, player-only, location, quest and ship checks. A player-bound command is not automatically a server-console command.

<argument> represents a placeholder. Keep numeric types and bounds. STATE is the report’s obvious-mutation hint, not a complete classification: teleports, capture and economic actions also change state. No listed command was executed for the wiki. Handler clues and locators are on PDF pp.299–300; individual sender checks may still be required.

Descriptions retain the generated reference’s scope and historical wording. Radius defaults in a specific audit command do not redefine all black-hole boundaries.

Syntax leaves

SyntaxPermissionReport STATE hintGenerated descriptionPDF page
/bo asteroids deplete <id>2STATEDepletes an asteroid (releases its yield packet).274
/bo asteroids drift2—The deep-space drift cluster of the cell you are in (between systems).274
/bo asteroids generate2—Generates this system’s asteroid fields now.274
/bo asteroids locate2—Nearest unfinished asteroid field.274
/bo asteroids near2—Asteroids near you (radius).274
/bo asteroids near <radius:double(1.0, 4096.0)>2—Asteroids near you (radius).274
/bo asteroids remove <id>2STATEDeletes an asteroid (no yield).274
/bo asteroids status2—Asteroid ledger: systems, groups, intact/depleted, packets, live bodies.274
/bo asteroids supplemental2—Places a supplemental fresh cluster in this system.274
/bo boss claim0—Claims your pending boss rewards.274
/bo boss list2—Lists boss arenas and their state.274
/bo boss reset <id>2STATEResets a boss arena.274
/bo boss summon <id>2STATESummons a boss (optionally its variant).274
/bo boss summon <id> <variant:int(0, 1)>2STATESummons a boss (optionally its variant).274
/bo bossb claim0—Claims your pending boss rewards.275
/bo bossb list2—Lists boss arenas and their state.275
/bo bossb locate0—Finds the nearest arena of a boss.275
/bo bossb locate <boss>0—Finds the nearest arena of a boss.275
/bo bossb reset <id>2STATEResets a boss arena.275
/bo bossb summon <boss>2STATESummons a boss (optionally its variant).275
/bo bossb summon <boss> <variant:int(0, 1)>2STATESummons a boss (optionally its variant).275
/bo combat arm <weapon>2—Fits a weapon to your ship (optionally a hardpoint) for testing.275
/bo combat arm <weapon> <hardpoint:int(1, 8)>2—Fits a weapon to your ship (optionally a hardpoint) for testing.275
/bo combat fitting0—Opens the weapon fitting screen for the ship you ride.275
/bo combat status0—Your ship’s weapons, ammo and combat state.275
/bo custody board <kind>2—Boards a test passenger of that kind (survivor, cryo, passenger) into your ship, optionally bound for a destination. Testing.276
/bo custody board <kind> <destination>2—Boards a test passenger of that kind (survivor, cryo, passenger) into your ship, optionally bound for a destination. Testing.276
/bo custody case <kind>2—Gives you a test sealed case (cold_case or contraband_parcel). Testing.276
/bo custody case <kind> <destination>2—Gives you a test sealed case (cold_case or contraband_parcel). Testing.276
/bo custody deliver <id> <place>2—Hands a passenger or case over at a place (settlement or station id) as if delivered. Testing.276
/bo custody list0—Your passengers and sealed cases (passenger seats in your ship, cold case budgets).276
/bo custody release <id>2—Removes a passenger record without delivering it.276
/bo encounters caps2—Encounter caps and counts.278
/bo encounters clue <ship>0—Buys survey chatter from a skiff.278
/bo encounters force <kind>2—Forces an encounter script (pirate demand, convoy, distress…).278
/bo encounters list2—Live encounter ships around you.278
/bo encounters profile0—This system’s threat profile and encounter chance.278
/bo encounters respond <id> pay0—Answers a pirate demand: pay or refuse.278
/bo encounters respond <id> refuse0—Answers a pirate demand: pay or refuse.278
/bo encounters spawn <type>2STATESpawns an NPC ship of a type near you.278
/bo encounters wanted clear2STATEClears your wanted state with system patrols.278
/bo interior enter <ship:uuid>2—Enters a ship’s interior by ship UUID.280
/bo interior exit2—Leaves the interior you are in.280
/bo interior info2—The interior you stand in (or of the ship you ride): owner, layout version, plot.280
/bo interior rebuild2STATERebuilds an interior from its layout - asks for ‘confirm’ (deletes everything inside).280
/bo interior rebuild confirm2STATERebuilds an interior from its layout - asks for ‘confirm’ (deletes everything inside).280
/bo ship2—Gives a packed ship: /bo ship <hull> (scout, explorer, … any hull id).289
/bo ship <hull>2—Gives a packed ship: /bo ship <hull> (scout, explorer, … any hull id).289
/bo shipsim captain0—Makes a named corsair captain’s raid appear near you now (testing).290
/bo shipsim captain <captain>2—Makes a named corsair captain’s raid appear near you now (testing).290
/bo shipsim status2—Calibration ranges, active training missiles, tows and named captains near you.290
/bo shipsim surrender <captain>0—Accepts a disabled captain’s surrender (the clickable hail option runs this).290

Sources & verification

Evidence: pdf-derived. Feature status: mixed. Article coverage: ready.

Documented input: October 23, 2026 source snapshot; declared 0.0.1-p0

Beyond-Overworld-Extensive-Breakdown.pdf

PDF pages 272–300 · October 23 source snapshot — Command reference: ships · See page locators and report-local E001–E319 index.

October 23, 2026 source snapshot; older October 5 JAR is not equivalent. PDF-derived; no new mod build, game session or source/JAR audit. Pack overrides unknown.

The wiki has not independently playtested report-derived instructions. Your server or modpack settings may change them.

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