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Command reference: outbreaks

Look up 39 generated syntax leaves, permission levels, mutation markers and descriptions for outbreaks systems.

Beyond the Overworld 0.0.1-p0Java 1.21.1NeoForge

These guides describe the October 23, 2026 development version. The older download with the same version number is missing later features.

Static command reference

This is the report’s generated AdminData snapshot, not an executed transcript. Each row is an executable syntax leaf, not a root command. Level 0 adds no numeric operator requirement in that snapshot, while 2 is administrative. Level 0 still respects ownership, held-item, player-only, location, quest and ship checks. A player-bound command is not automatically a server-console command.

<argument> represents a placeholder. Keep numeric types and bounds. STATE is the report’s obvious-mutation hint, not a complete classification: teleports, capture and economic actions also change state. No listed command was executed for the wiki. Handler clues and locators are on PDF pp.299–300; individual sender checks may still be required.

Descriptions retain the generated reference’s scope and historical wording. Radius defaults in a specific audit command do not redefine all black-hole boundaries.

Syntax leaves

SyntaxPermissionReport STATE hintGenerated descriptionPDF page
/bo outbreak carrier clean2—Inspects, sets or cleans the contamination on the item in your hand.282
/bo outbreak carrier inspect2—Inspects, sets or cleans the contamination on the item in your hand.282
/bo outbreak carrier set <condition> <potency:int(1, 100)>2—Inspects, sets or cleans the contamination on the item in your hand.282
/bo outbreak config2—The effective outbreak settings.282
/bo outbreak director2—The encounter director of your region: state, stats, or force quiet / warning / assault / recovery.282
/bo outbreak director force <state>2—The encounter director of your region: state, stats, or force quiet / warning / assault / recovery.282
/bo outbreak director state2—The encounter director of your region: state, stats, or force quiet / warning / assault / recovery.282
/bo outbreak director stats2—The encounter director of your region: state, stats, or force quiet / warning / assault / recovery.282
/bo outbreak info2—Outbreak overview: conditions, outbreak systems and planets, active regions and the server-wide enemy count.282
/bo outbreak mode <mode>2—Sets the region’s mode: fixed (no growth), dynamic (grows / recedes while visited) or scenario.282
/bo outbreak mode <mode> here2—Sets the region’s mode: fixed (no growth), dynamic (grows / recedes while visited) or scenario.282
/bo outbreak pause off2—Pauses or resumes all outbreak progression on the server.282
/bo outbreak pause on2—Pauses or resumes all outbreak progression on the server.282
/bo outbreak pending2—Pending exposures queued for regions nobody is visiting (they apply once, when visited).282
/bo outbreak pending here2—Pending exposures queued for regions nobody is visiting (they apply once, when visited).282
/bo outbreak player <name:entity> clear2STATEA player’s infections: status, infect at a stage, add dose, or clear. Audited.282
/bo outbreak player <name:entity> dose <condition> <n:int(1, 100)>2—A player’s infections: status, infect at a stage, add dose, or clear. Audited.282
/bo outbreak player <name:entity> infect <condition>2—A player’s infections: status, infect at a stage, add dose, or clear. Audited.282
/bo outbreak player <name:entity> infect <condition> <stage:int(0, 3)>2—A player’s infections: status, infect at a stage, add dose, or clear. Audited.282
/bo outbreak player <name:entity> status2—A player’s infections: status, infect at a stage, add dose, or clear. Audited.282
/bo outbreak region2—One outbreak region (32x32 chunks): burden per condition, phase, mode, active ticks, sources, pending exposures, director state.282
/bo outbreak region <planet:resourcelocation> <rx:int> <rz:int>2—One outbreak region (32x32 chunks): burden per condition, phase, mode, active ticks, sources, pending exposures, director state.283
/bo outbreak region here2—One outbreak region (32x32 chunks): burden per condition, phase, mode, active ticks, sources, pending exposures, director state.283
/bo outbreak scenario apply <id> <planet:resourcelocation>2STATELists authored outbreak scenarios or applies one to a planet.283
/bo outbreak scenario list2—Lists authored outbreak scenarios or applies one to a planet.283
/bo outbreak set <condition> <burden:int(0, 100)>2—Sets a condition’s burden (0-100) in the region you stand in (or ‘here’). Audited.283
/bo outbreak set <condition> <burden:int(0, 100)> here2—Sets a condition’s burden (0-100) in the region you stand in (or ‘here’). Audited.283
/bo outbreak ship <uuid:uuid> clean2—Shows or cleans a ship’s contaminated zones (cabin, hold).283
/bo outbreak ship <uuid:uuid> zones2—Shows or cleans a ship’s contaminated zones (cabin, hold).283
/bo outbreak source add <condition>2STATELists, adds or removes outbreak sources (hotbeds, brood sacs, blooms, relays, anchors, seeps) near you.283
/bo outbreak source list2—Lists, adds or removes outbreak sources (hotbeds, brood sacs, blooms, relays, anchors, seeps) near you.283
/bo outbreak source remove <id>2STATELists, adds or removes outbreak sources (hotbeds, brood sacs, blooms, relays, anchors, seeps) near you.283
/bo outbreak spawn <enemy>2STATESpawns outbreak enemies near you (testing; counts toward the caps).283
/bo outbreak spawn <enemy> <count:int(1, 16)>2STATESpawns outbreak enemies near you (testing; counts toward the caps).283
/bo outbreak stage <settlement>2—A settlement’s recovery stage (S0-S6); ‘set’ forces it. Audited.283
/bo outbreak stage <settlement> set <n:int(0, 6)>2—A settlement’s recovery stage (S0-S6); ‘set’ forces it. Audited.283
/bo outbreak stats2—Outbreak performance counters: regions updated, queue, enemies alive.283
/bo outbreak suppress2—Clears every condition in the region (testing); persistent losses stay.283
/bo outbreak suppress here2—Clears every condition in the region (testing); persistent losses stay.283

Sources & verification

Evidence: pdf-derived. Feature status: mixed. Article coverage: ready.

Documented input: October 23, 2026 source snapshot; declared 0.0.1-p0

Beyond-Overworld-Extensive-Breakdown.pdf

PDF pages 272–300 · October 23 source snapshot — Command reference: outbreaks · See page locators and report-local E001–E319 index.

October 23, 2026 source snapshot; older October 5 JAR is not equivalent. PDF-derived; no new mod build, game session or source/JAR audit. Pack overrides unknown.

The wiki has not independently playtested report-derived instructions. Your server or modpack settings may change them.

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