Beyond the Overworld
Prepare your ship and life support, explore unfamiliar worlds and plan a way home.
These guides describe the October 23, 2026 development version. The older download with the same version number is missing later features.
New to Beyond the Overworld?
- Your first expedition
Before leaving the Overworld, build a workshop that can power your equipment—and pack enough oxygen and fuel to come home.
67 articles document this source snapshot using the supplied mod report. Your server settings may differ. The wiki has not playtested the complete modpack.
Start here
1 article
Research & settlements
1 article
Story & discoveries · spoilers
1 article
Reference catalogs
3 articles
Find a crafting or machine recipe
Browse the complete recipe catalog by process and planet family, while keeping recipe presence separate from research and runtime availability.
reference / spoilersConfiguration defaults, bounds and scope
Look up all 252 generated entries across 24 config filenames, retaining defaults, units, ranges and restart or persistence uncertainty.
referencePlayer commands and administrator reference
Find command families without confusing numeric permission levels, owner checks and state-changing administrator operations.
More articles
61 articles
Anomalies and the Event Shelf
Understand anomaly eligibility, black-hole crossing, Shelf hazards and the White Fountain return without inventing universal time acceleration.
catalog / spoilersAssembly, refining and special recipes
Look up 68 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
mechanicAsteroids, ship combat and capture
Choose when to fight, mine or board. Asteroids run out, captured ships have their own acquisition rules and ship damage uses a different scale from your health.
catalog / spoilersBiome field guide
Recognize the mod’s biomes and compare their rainfall and biome-temperature settings before exploring.
catalog / spoilersBlocks and building materials
Browse building materials and their known uses. Some obtaining methods still need confirmation.
referenceCharted worlds and the surface pool
Choose a destination you can reach and survive. Charted worlds offer known starting points, while procedural land is bound to a limited supply of saved surfaces.
referenceChoosing configuration and server scope
Find the generated config reference and understand per-world storage, generation locks and the limits of reload evidence.
referenceCommand reference: outbreaks
Look up 39 generated syntax leaves, permission levels, mutation markers and descriptions for outbreaks systems.
referenceCommand reference: settlements
Look up 68 generated syntax leaves, permission levels, mutation markers and descriptions for settlements systems.
referenceCommand reference: ships
Look up 52 generated syntax leaves, permission levels, mutation markers and descriptions for ships systems.
reference / spoilersCommand reference: story
Look up 52 generated syntax leaves, permission levels, mutation markers and descriptions for story systems.
referenceCommand reference: world
Look up 153 generated syntax leaves, permission levels, mutation markers and descriptions for world systems.
referenceControls and interfaces
Find current rebindable keys and distinguish Gear, the cockpit, navigation, ship modules and handheld scanning.
catalog / spoilersCooking, smelting and smithing recipes
Look up 32 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
mechanicCredits, markets, factions and contracts
Carry credits for services and keep discovery data for research. Watch your standing: a port’s welcome and offers can change with your reputation.
catalog / spoilersDimensions and surface storage
Look up 47 mod dimension JSON definitions: 43 planet surfaces (11 legacy and 32 free), plus space, ship interiors, station interiors and Event Shelf. Vanilla Overworld is separate.
mechanicEnergy, refining and extraction
Keep energy, fuel and oxygen in separate budgets. Choose the machine that makes what you need, then supply its inputs and power.
catalog / spoilersEquipment and supplies
Recognize tools, suits, ship equipment and supplies, and check what is known about obtaining them.
catalog / spoilersExploration quest dossiers
Read 10 packaged quest dossiers with giver, prerequisites, ordered objectives, alternative detectors, choices and rewards.
mechanicExposure, infection and treatment
Treat the exposure route as well as the infection. Protection against contact, spores or contaminated water is useful only for the hazard it covers.
catalog / spoilersFaction, guild and station quest dossiers
Read 28 packaged quest dossiers with giver, prerequisites, ordered objectives, alternative detectors, choices and rewards.
reference / spoilersFinale eligibility and aftermath
Review earned finale choices, required quest chains and persistent aftermath, including the server’s one-ending-only commitment.
referenceFinding items, blocks and acquisition evidence
Choose the correct resource catalog and understand why a model, recipe or loot reference is not a verified obtainable-item count.
reference / partial coverageFitting and using ship weapons
Fit the right hardpoint and understand each weapon’s handling. Some printed numeric stats remain unclear.
referenceHull comparison, fitting and damage
Choose a hull for the trip you can supply. Seats, cargo, fuel and utility fittings matter as much as the ship’s overall health.
guideInvestigating and restoring an outbreak region
Recovery takes more than defeating the latest attackers. Investigate the condition, contain its sources and restore the services survivors need.
mechanicLife support and hostile climates
Check oxygen, suit energy and hazard protection before stepping outside. One full reserve does not replace the other two.
catalog / spoilersMain route: complete quest dossiers
Read 28 packaged quest dossiers with giver, prerequisites, ordered objectives, alternative detectors, choices and rewards.
catalogMod systems and technical reference
Look up the 43 feature-module constructor entries reported in Modules.ALL. Their registration supports a static wiring claim, not independent live verification of each handler.
catalog / spoilersOutbreak enemy field guide
Recognize outbreak enemies, compare their health and attacks, and check when they can appear.
referenceOverworld workshop recipes
Build the workshop from ordinary Overworld supplies. Count the output of each craft before budgeting the next machine.
referencePersistence, known limits and historical tests
Separate stored state, missing mechanics, historical fixes and the proposed T01–T10 test plan.
catalog / spoilersPlanet recipes: Airless
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Anomalous
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Arid
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Frozen
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Ocean
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Temperate
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Toxic
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet recipes: Volcanic
Look up 189 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersPlanet-family blocks and pigments
Use the exact 103-base by eight-family expansion, with shape and parent data, without counting each tint as a separate gameplay system.
mechanicPopulated worlds and facility networks
A settlement’s shops and clinics depend on more than a sign over the door. Follow the service chain when damage or contamination leaves a facility unavailable.
catalog / spoilersRepeatable contract quest dossiers
Read 2 packaged quest dossiers with giver, prerequisites, ordered objectives, alternative detectors, choices and rewards.
mechanicScanning, knowledge and discoveries
Keep the Survey Scanner charged and hold it on a supported target until the scan finishes. Different individuals teach you more than repeating one specimen.
mechanicSealed habitats, domes and claims
Seal the room before trusting its air. Check the Habitat Core and Dome Monitor, then provide enough air and temperature control for the enclosed space.
catalog / spoilersSettlement and expedition side quests
Read 64 packaged quest dossiers with giver, prerequisites, ordered objectives, alternative detectors, choices and rewards.
catalog / spoilersSettlement building modules
Look up all 75 reusable settlement module definitions. Profile and family eligibility apply; module totals are not city totals. Geometry and resident navigation remain untested here.
catalog / spoilersShaped crafting recipes
Look up 228 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersShapeless crafting recipes
Look up 102 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
mechanicStations, restoration and law
Approach a station as a visitor with a ship to dock. Its condition, available services and security rules determine what you can do once inside.
catalog / spoilersStonecutting recipes
Look up 93 packaged recipes with exact printed inputs, output counts, grid notation, processing costs and conditions.
catalog / spoilersStructures and exploration sites
Look up 35 worldgen structure definitions. Biome tags, structure sets, world history and runtime generation remain gates. The 731 NBT pieces are a separate inventoried count, not 731 complete dungeons.
catalog / spoilersTerrain archetypes and extremities
Compare Classic plus 13 base archetypes and 15 eligibility-gated extremities, keeping terrain locks and charted worlds distinct.
guideThe Lamplighters’ Road: spoiler-free entry
Open the Quest Log and follow the contacts and objectives it gives you. The Lamplighters’ Road ties exploration, repairs and faction decisions into an authored journey.
reference / spoilersThe ten original boss encounters
Find encounter access, core counterplay and reward roles for the original bosses while retaining qualification and repeat-clear limits.
guideTravel, landing, EVA and recovery
Plan the return before launching. Check your reserves and route, then wait for the landing or transfer to finish before treating the journey as complete.
mechanicWalkable ship interiors
Check access and crew before entering, fitting or packing your ship. Mk II rooms let you work aboard, but they do not each have their own life-support simulation.
referenceWeather warnings and environmental load
Read the warning and seek the right shelter. Wind, visibility and suit protection can change together, but not every storm can occur on every world.
referenceWhich build this wiki describes
Identify the October 23 source snapshot, its dependencies and its limits before installing or comparing a JAR.
catalog / spoilersWildlife field guide
Recognize the 45 authored wildlife forms. A world’s seeded species can vary their appearance.
catalog / spoilersWorld fixtures and scenery
Recognize scenery and fixtures you may find in the world. Appearance alone does not mean a piece can be collected.